Scene #1 - from sketch to final
Becloudead » Devlog
Making this scene was a hell of a ride.
We changed it so many time, I lost count.
This clip shows some of the variations and concepts we did, yeah there were a few more...
It was important to us to nail down the style that will set the tone and direction for the rest of the game.
It took some time, but we got there!
Becloudead
A post-apocalyptic sci-fi hack and slash cinematic platformer.
Status | In development |
Author | Headbang Games |
Genre | Platformer, Action, Adventure, Puzzle |
Tags | 2D, Atmospheric, Hack and Slash, Narrative, Pixel Art, Sci-fi, Side Scroller |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Working on zombiesSep 17, 2020
- Mechanics and Player animationsAug 13, 2020
- Sound design demo #1Aug 06, 2020
- Gameplay video *WIP*Jul 12, 2020
- Working on the style - third preview.Jul 02, 2020
- Working on the style - second preview.Jun 21, 2020
- Working on the style - first preview!Jun 12, 2020
- Making concept art #2Apr 28, 2020
- Working on the mechanicsApr 25, 2020
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